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From: Curtis L. O. <cu...@fl...> - 2001-08-25 19:47:09
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Erik Hofman writes: > The problem is exactly as the others describe, the textures don't cover > the whole polygon at all times (it's something you have been addressing > in the past as I've read somewhere that your solution was to "oversize" > the texture areas, so at least one of the surrounding textures should > cover it up. > But it still doesn't look right at this time. Hmmm, I don't ever recall doing anything like that. Typcially the solution is to make sure that shared verticies are *exactly* the same which can be hard to do in some circumstances. Curt. -- Curtis Olson Human Factors Research Lab FlightGear Project Twin Cities cu...@hf... cu...@fl... Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org |