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From: Curtis L. O. <cu...@fl...> - 2001-07-16 02:48:06
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Alex Perry writes: > I was thinking more of doing it at scenery compilation time; i.e. taking > the existing tile of scenery, keeping the triangles and repainting them > according to the above rules to see what it looks like. > > If it helps a lot, it would be worth putting a hook into TerraGear so > that it can implement the same ploy to other canyonlands areas worldwide > simply by providing the two magic angles and the rock layering texture. We could probably hook in a different texture coordinate generation scheme for a particular area type. We'd need to have someone define the boundaries of the areas we'd want to texture like this. (among other things) Curt. -- Curtis Olson Human Factors Research Lab FlightGear Project Twin Cities cu...@hf... cu...@fl... Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org |