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From: Jon S. B. <js...@ha...> - 2001-07-16 02:27:43
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> That demonstrates the point I made about texturing for rock types; > You can do a good guess of the GC texturing by ... > (1) Anything within 30 degrees of the horizontal is covered with forest > (2) Anything between 30 degrees and 60 degress is a grey scree color > (3) Anything else is textured according to altitude MSL with a 1D texture This sounds like a good idea. I am not an expert in this, but would something like that take a lot of cpu time, i.e. slope-determinant texturing? POV-Ray does something similar to that when placing a texture on a mountain or whatever. The effect is very good. |