|
From: Curtis L. O. <cu...@fl...> - 2001-06-12 17:06:51
|
Here's the problem ... panel.cxx line #251 glBindTexture(GL_TEXTURE_2D, _bg->getHandle()); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); Removing the two glTexParameteri() calls completely removes the artifact. Curt. John Check writes: > > > On Tue, 5 Jun 2001, David Findlay wrote: > > > > > Can someone get rid of the square line that outlines the edge of the > > rectangular panel? I'm not sure where to start looking for this. > > Here's what I found when playing with the texture: > > examine file zoomed full screen - no line evident > ran eraser over edge for nth time - result... still have a line > > made new file with nothing but transparent background > result... if you know where to look you can kinda sorta detect it maybe. > > back to original tile... remove 1 pixel strip from top. > result... no change > > back to original tile.. remove 1 pixel from bottom. > result.. BIG improvement > > Maybe we have an off by one error? Mmm scrolling panel up.... > I can see the blank strip from bottom of texture. > > Okay I'm torn again.. Just putting the modified texture in is > a "fix it in the mix" approach. If I do it right now, it'll > never be fixed properly. Granted it's a minor issue, but I'd > feel better if someone had a go at it. I know David Megginson > has some panel stuff on his to-do list, or perhaps you might > have a go at it now that we have a better idea were the problem > might be. It it doesn't get resolved we'll take the shortcut before > release. > > > > > Also Curt: Are we allowed to continue submitting base package stuff until the > > last week or when? I would like to see some more components of the nice new > > panel added to the final release... :-) > > I know my names not Curt, but are we talking textures or instruments? > Say you had an absolutely stunning texture that was a direct drop in > replacement for something we have now, then that doesn't sound especially > unreasonable, but a new instrument is a different story. Anyway, let's see > what Curt says. > > TTYL > JC > > > _______________________________________________ > Flightgear-devel mailing list > Fli...@li... > http://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Curtis Olson Human Factors Research Lab FlightGear Project Twin Cities cu...@hf... cu...@fl... Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org |