|
From: <fli...@li...> - 2026-02-12 12:24:44
|
Revision: 19373
http://sourceforge.net/p/flightgear/fgaddon/19373
Author: helijah
Date: 2026-02-12 12:24:41 +0000 (Thu, 12 Feb 2026)
Log Message:
-----------
C130 Hercules : MP sound.
Added Paths:
-----------
trunk/Aircraft/C130/AI/Aircraft/C130/Models/Liveries/
trunk/Aircraft/C130/AI/Aircraft/C130/Models/refueling.png
trunk/Aircraft/C130/Dialogs/KC-config.xml
trunk/Aircraft/C130/Dialogs/config-AC.xml
trunk/Aircraft/C130/Dialogs/config.xml
trunk/Aircraft/C130/Models/Effects/Weapons/guns/
trunk/Aircraft/C130/Nasal/dialogs.nas
trunk/Aircraft/C130/Nasal/generic-yasim-engine.nas
trunk/Aircraft/C130/Sounds/propeller.wav
trunk/Aircraft/C130/Systems/aircraft-data.xml
Removed Paths:
-------------
trunk/Aircraft/C130/AI/Aircraft/C130/Models/Effects/Bump/
trunk/Aircraft/C130/Models/Effects/Weapons/3D/
trunk/Aircraft/C130/Models/Effects/Weapons/Fires/
trunk/Aircraft/C130/Models/Interior/Seats/bigseat.blend
Added: trunk/Aircraft/C130/AI/Aircraft/C130/Models/refueling.png
===================================================================
(Binary files differ)
Index: trunk/Aircraft/C130/AI/Aircraft/C130/Models/refueling.png
===================================================================
--- trunk/Aircraft/C130/AI/Aircraft/C130/Models/refueling.png 2026-02-12 12:23:49 UTC (rev 19372)
+++ trunk/Aircraft/C130/AI/Aircraft/C130/Models/refueling.png 2026-02-12 12:24:41 UTC (rev 19373)
Property changes on: trunk/Aircraft/C130/AI/Aircraft/C130/Models/refueling.png
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+image/png
\ No newline at end of property
Added: trunk/Aircraft/C130/Dialogs/KC-config.xml
===================================================================
--- trunk/Aircraft/C130/Dialogs/KC-config.xml (rev 0)
+++ trunk/Aircraft/C130/Dialogs/KC-config.xml 2026-02-12 12:24:41 UTC (rev 19373)
@@ -0,0 +1,131 @@
+<?xml version="1.0" encoding="ISO-8859-1"?>
+
+<PropertyList>
+
+ <name>config3</name>
+ <modal>false</modal>
+ <layout>vbox</layout>
+ <padding>80</padding>
+
+ <group>
+ <layout>hbox</layout>
+ <empty>
+ <stretch>1</stretch>
+ </empty>
+ <text>
+ <label>Configuration</label>
+ </text>
+ <empty>
+ <stretch>1</stretch>
+ </empty>
+ <button>
+ <pref-width>16</pref-width>
+ <pref-height>16</pref-height>
+ <legend></legend>
+ <keynum>27</keynum>
+ <border>2</border>
+ <binding>
+ <command>nasal</command>
+ <script>c130.config_dlg3.open()</script>
+ </binding>
+ <binding>
+ <command>dialog-apply</command>
+ </binding>
+ <binding>
+ <command>dialog-close</command>
+ </binding>
+ </button>
+ </group>
+
+ <hrule/>
+
+ <group>
+ <halign>center</halign>
+ <layout>hbox</layout>
+
+ <group>
+ <layout>vbox</layout>
+
+ <group>
+ <layout>hbox</layout>
+ <text>
+ <label>Display</label>
+ <halign>left</halign>
+ </text>
+ <hrule>
+ <stretch>true</stretch>
+ </hrule>
+ </group>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Co Pilot</label>
+ <!-- <property>/sim/model/show-copilot</property> -->
+ <property>sim/multiplay/generic/bool[1]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-copilot</property> -->
+ <property>sim/multiplay/generic/bool[1]</property>
+ </binding>
+ </checkbox>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Commander</label>
+ <!-- <property>/sim/model/show-commander</property> -->
+ <property>sim/multiplay/generic/bool[30]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-commander</property> -->
+ <property>sim/multiplay/generic/bool[30]</property>
+ </binding>
+ </checkbox>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Engineer</label>
+ <!-- <property>/sim/model/show-engineer</property> -->
+ <property>sim/multiplay/generic/bool[31]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-engineer</property> -->
+ <property>sim/multiplay/generic/bool[31]</property>
+ </binding>
+ </checkbox>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Extend/Retract Refuelling Drogues</label>
+ <!-- <property>controls/refuelling/refuelling-drogues-pos-norm</property> -->
+ <property>sim/multiplay/generic/float[2]</property>
+ <binding>
+ <command>nasal</command>
+ <script>drogue.toggle_refuelling_drogues()</script>
+ </binding>
+ </checkbox>
+
+ </group>
+
+ <vrule/>
+
+ </group>
+
+ <hrule/>
+
+ <button>
+ <legend>Close</legend>
+ <default>true</default>
+ <key>Esc</key>
+ <binding>
+ <command>nasal</command>
+ <script>c130.config_dlg3.open()</script>
+ </binding>
+ <binding>
+ <command>dialog-apply</command>
+ </binding>
+ <binding>
+ <command>dialog-close</command>
+ </binding>
+ </button>
+
+</PropertyList>
Added: trunk/Aircraft/C130/Dialogs/config-AC.xml
===================================================================
--- trunk/Aircraft/C130/Dialogs/config-AC.xml (rev 0)
+++ trunk/Aircraft/C130/Dialogs/config-AC.xml 2026-02-12 12:24:41 UTC (rev 19373)
@@ -0,0 +1,144 @@
+<?xml version="1.0" encoding="ISO-8859-1"?>
+
+<PropertyList>
+
+ <name>config2</name>
+ <modal>false</modal>
+ <layout>vbox</layout>
+ <padding>80</padding>
+
+ <group>
+ <layout>hbox</layout>
+ <empty>
+ <stretch>1</stretch>
+ </empty>
+ <text>
+ <label>Configuration</label>
+ </text>
+ <empty>
+ <stretch>1</stretch>
+ </empty>
+ <button>
+ <pref-width>16</pref-width>
+ <pref-height>16</pref-height>
+ <legend></legend>
+ <keynum>27</keynum>
+ <border>2</border>
+ <binding>
+ <command>nasal</command>
+ <script>c130.config_dlg2.open()</script>
+ </binding>
+ <binding>
+ <command>dialog-apply</command>
+ </binding>
+ <binding>
+ <command>dialog-close</command>
+ </binding>
+ </button>
+ </group>
+
+ <hrule/>
+
+ <group>
+ <halign>center</halign>
+ <layout>hbox</layout>
+
+ <group>
+ <layout>vbox</layout>
+
+ <group>
+ <layout>hbox</layout>
+ <text>
+ <label>Display</label>
+ <halign>left</halign>
+ </text>
+ <hrule>
+ <stretch>true</stretch>
+ </hrule>
+ </group>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Co Pilot</label>
+ <!-- <property>/sim/model/show-copilot</property> -->
+ <property>sim/multiplay/generic/bool[1]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-copilot</property> -->
+ <property>sim/multiplay/generic/bool[1]</property>
+ </binding>
+ </checkbox>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Commander</label>
+ <!-- <property>/sim/model/show-commander</property> -->
+ <property>sim/multiplay/generic/bool[30]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-commander</property> -->
+ <property>sim/multiplay/generic/bool[30]</property>
+ </binding>
+ </checkbox>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Engineer</label>
+ <!-- <property>/sim/model/show-engineer</property> -->
+ <property>sim/multiplay/generic/bool[31]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-engineer</property> -->
+ <property>sim/multiplay/generic/bool[31]</property>
+ </binding>
+ </checkbox>
+
+ <button>
+ <row>0</row>
+ <legend>Reload Weapons</legend>
+ <binding>
+ <command>nasal</command>
+ <script>weapons.reload_guns();</script>
+ </binding>
+ <binding>
+ <command>dialog-update</command>
+ </binding>
+ </button>
+
+ <button>
+ <row>0</row>
+ <legend>Weapons unlimited</legend>
+ <binding>
+ <command>nasal</command>
+ <script>weapons.unlimited_guns();</script>
+ </binding>
+ <binding>
+ <command>dialog-update</command>
+ </binding>
+ </button>
+
+ </group>
+
+ <vrule/>
+
+ </group>
+
+ <hrule/>
+
+ <button>
+ <legend>Close</legend>
+ <default>true</default>
+ <key>Esc</key>
+ <binding>
+ <command>nasal</command>
+ <script>c130.config_dlg2.open()</script>
+ </binding>
+ <binding>
+ <command>dialog-apply</command>
+ </binding>
+ <binding>
+ <command>dialog-close</command>
+ </binding>
+ </button>
+
+</PropertyList>
Added: trunk/Aircraft/C130/Dialogs/config.xml
===================================================================
--- trunk/Aircraft/C130/Dialogs/config.xml (rev 0)
+++ trunk/Aircraft/C130/Dialogs/config.xml 2026-02-12 12:24:41 UTC (rev 19373)
@@ -0,0 +1,120 @@
+<?xml version="1.0" encoding="ISO-8859-1"?>
+
+<PropertyList>
+
+ <name>config1</name>
+ <modal>false</modal>
+ <layout>vbox</layout>
+ <padding>80</padding>
+
+ <group>
+ <layout>hbox</layout>
+ <empty>
+ <stretch>1</stretch>
+ </empty>
+ <text>
+ <label>Configuration</label>
+ </text>
+ <empty>
+ <stretch>1</stretch>
+ </empty>
+ <button>
+ <pref-width>16</pref-width>
+ <pref-height>16</pref-height>
+ <legend></legend>
+ <keynum>27</keynum>
+ <border>2</border>
+ <binding>
+ <command>nasal</command>
+ <script>c130.config_dlg1.open()</script>
+ </binding>
+ <binding>
+ <command>dialog-apply</command>
+ </binding>
+ <binding>
+ <command>dialog-close</command>
+ </binding>
+ </button>
+ </group>
+
+ <hrule/>
+
+ <group>
+ <halign>center</halign>
+ <layout>hbox</layout>
+
+ <group>
+ <layout>vbox</layout>
+
+ <group>
+ <layout>hbox</layout>
+ <text>
+ <label>Display</label>
+ <halign>left</halign>
+ </text>
+ <hrule>
+ <stretch>true</stretch>
+ </hrule>
+ </group>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Co Pilot</label>
+ <!-- <property>/sim/model/show-copilot</property> -->
+ <property>sim/multiplay/generic/bool[1]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-copilot</property> -->
+ <property>sim/multiplay/generic/bool[1]</property>
+ </binding>
+ </checkbox>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Commander</label>
+ <!-- <property>/sim/model/show-commander</property> -->
+ <property>sim/multiplay/generic/bool[30]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-commander</property> -->
+ <property>sim/multiplay/generic/bool[30]</property>
+ </binding>
+ </checkbox>
+
+ <checkbox>
+ <halign>left</halign>
+ <label>Show/Hide Engineer</label>
+ <!-- <property>/sim/model/show-engineer</property> -->
+ <property>sim/multiplay/generic/bool[31]</property>
+ <binding>
+ <command>property-toggle</command>
+ <!-- <property>/sim/model/show-engineer</property> -->
+ <property>sim/multiplay/generic/bool[31]</property>
+ </binding>
+ </checkbox>
+
+ </group>
+
+ <vrule/>
+
+ </group>
+
+ <hrule/>
+
+ <button>
+ <legend>Close</legend>
+ <default>true</default>
+ <key>Esc</key>
+ <binding>
+ <command>nasal</command>
+ <script>c130.config_dlg1.open()</script>
+ </binding>
+ <binding>
+ <command>dialog-apply</command>
+ </binding>
+ <binding>
+ <command>dialog-close</command>
+ </binding>
+ </button>
+
+</PropertyList>
Deleted: trunk/Aircraft/C130/Models/Interior/Seats/bigseat.blend
===================================================================
(Binary files differ)
Added: trunk/Aircraft/C130/Nasal/dialogs.nas
===================================================================
--- trunk/Aircraft/C130/Nasal/dialogs.nas (rev 0)
+++ trunk/Aircraft/C130/Nasal/dialogs.nas 2026-02-12 12:24:41 UTC (rev 19373)
@@ -0,0 +1,7 @@
+# dialogs
+
+var config_dlg1 = gui.Dialog.new("/sim/gui/dialogs/config1/dialog", "Aircraft/C130/Dialogs/config.xml");
+
+var config_dlg2 = gui.Dialog.new("/sim/gui/dialogs/config2/dialog", "Aircraft/C130/Dialogs/config-AC.xml");
+
+var config_dlg3 = gui.Dialog.new("/sim/gui/dialogs/config3/dialog", "Aircraft/C130/Dialogs/KC-config.xml");
Added: trunk/Aircraft/C130/Nasal/generic-yasim-engine.nas
===================================================================
--- trunk/Aircraft/C130/Nasal/generic-yasim-engine.nas (rev 0)
+++ trunk/Aircraft/C130/Nasal/generic-yasim-engine.nas 2026-02-12 12:24:41 UTC (rev 19373)
@@ -0,0 +1,221 @@
+# generic-yasim-engine.nas -- a generic Nasal-based engine control system for YASim
+# Version 1.0.0
+#
+# Copyright (C) 2011 Ryan Miller
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License as
+# published by the Free Software Foundation; either version 2 of the
+# License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+
+var UPDATE_PERIOD = 0; # update interval for engine init() functions
+
+# jet engine class
+var Jet = {
+ # creates a new engine object
+ new: func(n, running = 0, idle_throttle = 0.01, max_start_n1 = 5.21, start_threshold = 3, spool_time = 4, start_time = 2, shutdown_time = 4) {
+ # copy the Jet object
+ var m = { parents: [Jet] };
+ # declare object variables
+ m.number = n;
+ m.autostart_status = 0;
+ m.autostart_id = -1;
+ m.loop_running = 0;
+ m.started = 0;
+ m.starting = 0;
+ m.idle_throttle = idle_throttle;
+ m.max_start_n1 = max_start_n1;
+ m.start_threshold = start_threshold;
+ m.spool_time = spool_time;
+ m.start_time = start_time;
+ m.shutdown_time = shutdown_time;
+ # create references to properties and set default values
+ m.cutoff = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/cutoff", 1);
+ m.cutoff.setBoolValue(!running);
+ m.n1 = props.globals.getNode("engines/engine[" ~ n ~ "]/n1", 1);
+ m.n1.setDoubleValue(0);
+ m.out_of_fuel = props.globals.getNode("engines/engine[" ~ n ~ "]/out-of-fuel", 1);
+ m.out_of_fuel.setBoolValue(0);
+ m.reverser = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/reverser", 1);
+ m.reverser.setBoolValue(0);
+ m.rpm = props.globals.getNode("engines/engine[" ~ n ~ "]/rpm", 1);
+ m.rpm.setDoubleValue(running ? 100 : 0);
+ m.running = props.globals.getNode("engines/engine[" ~ n ~ "]/running", 1);
+ m.running.setBoolValue(running);
+ m.serviceable = props.globals.getNode("engines/engine[" ~ n ~ "]/serviceable", 1);
+ m.serviceable.setBoolValue(1);
+ m.starter = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/starter", 1);
+ m.starter.setBoolValue(0);
+ m.throttle = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/throttle", 1);
+ m.throttle.setDoubleValue(0);
+ m.throttle_lever = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/throttle-lever", 1);
+ m.throttle_lever.setDoubleValue(0);
+ # return our new object
+ return m;
+ },
+
+ # engine-specific autostart
+ autostart: func {
+ if (me.autostart_status) {
+ me.autostart_status = 0;
+ me.cutoff.setBoolValue(1);
+ } else {
+ me.autostart_status = 1;
+ me.starter.setBoolValue(1);
+ settimer(func {
+ me.cutoff.setBoolValue(0);
+ }, me.max_start_n1 / me.start_time);
+ }
+ },
+
+ # creates an engine update loop (optional)
+ init: func {
+ if (me.loop_running) {
+ return;
+ }
+ me.loop_running = 1;
+ var loop = func {
+ me.update();
+ settimer(loop, UPDATE_PERIOD);
+ };
+ settimer(loop, 0);
+ },
+
+ # updates the engine
+ update: func {
+ if (me.running.getBoolValue() and !me.started) {
+ me.running.setBoolValue(0);
+ }
+ if (me.cutoff.getBoolValue() or !me.serviceable.getBoolValue() or me.out_of_fuel.getBoolValue()) {
+ var rpm = me.rpm.getValue();
+ var time_delta = getprop("sim/time/delta-realtime-sec");
+ if (me.starter.getBoolValue()) {
+ rpm += time_delta * me.spool_time;
+ me.rpm.setValue(rpm >= me.max_start_n1 ? me.max_start_n1 : rpm);
+ } else {
+ rpm -= time_delta * me.shutdown_time;
+ me.rpm.setValue(rpm <= 0 ? 0 : rpm);
+ me.running.setBoolValue(0);
+ me.throttle_lever.setDoubleValue(0);
+ me.started = 0;
+ }
+ } elsif (me.starter.getBoolValue()) {
+ var rpm = me.rpm.getValue();
+ if (rpm >= me.start_threshold) {
+ var time_delta = getprop("sim/time/delta-realtime-sec");
+ rpm += time_delta * me.spool_time;
+ me.rpm.setValue(rpm);
+ if (rpm >= me.n1.getValue()) {
+ me.running.setBoolValue(1);
+ me.starter.setBoolValue(0);
+ me.started = 1;
+ } else {
+ me.running.setBoolValue(0);
+ }
+ }
+ } elsif (me.running.getBoolValue()) {
+ me.throttle_lever.setValue(me.idle_throttle + (1 - me.idle_throttle) * me.throttle.getValue());
+ me.rpm.setValue(me.n1.getValue());
+ }
+ }
+};
+
+# turboprop engine class
+var turboprop_condition_cutoff = 0.001; # minimum condition value for YASim turboprops to start
+var Turboprop = {
+ new: func(n, running = 0, min_condition = 0.2) {
+ # copy the Turboprop object
+ var m = { parents: [Turboprop] };
+ # declare object variables
+ m.number = n;
+ m.autostart_status = 0;
+ m.loop_running = 0;
+ m.min_condition = min_condition;
+ # create references to properties and set default values
+ m.condition = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/condition", 1);
+ m.condition.setDoubleValue(0);
+ m.condition_lever = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/condition-lever", 1);
+ m.condition_lever.setDoubleValue(running ? min_condition : 0);
+ m.cutoff = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/cutoff", 1);
+ m.cutoff.setBoolValue(!running);
+ m.n1 = props.globals.getNode("engines/engine[" ~ n ~ "]/n1", 1);
+ m.n1.setDoubleValue(running ? 100 : 0);
+ m.n2 = props.globals.getNode("engines/engine[" ~ n ~ "]/n2", 1);
+ m.n2.setDoubleValue(0);
+ m.out_of_fuel = props.globals.getNode("engines/engine[" ~ n ~ "]/out-of-fuel", 1);
+ m.out_of_fuel.setBoolValue(0);
+ m.propeller_feather = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/propeller-feather", 1);
+ m.propeller_feather.setBoolValue(0);
+ m.starter = props.globals.getNode("controls/engines/engine[" ~ n ~ "]/starter", 1);
+ m.starter.setBoolValue(0);
+ # return our new object
+ return m;
+ },
+
+ # engine-specific autostart
+ autostart: func {
+ if (me.autostart_status) {
+ me.autostart_status = 0;
+ me.cutoff.setBoolValue(1);
+ me.condition.setValue(0);
+ } else {
+ me.autostart_status = 1;
+ me.cutoff.setBoolValue(0);
+ me.starter.setBoolValue(1);
+ me.condition.setValue(me.min_condition);
+ }
+ },
+
+ # creates an engine update loop (optional)
+ init: func {
+ if (me.loop_running) {
+ return;
+ }
+ me.loop_running = 1;
+ var loop = func {
+ me.update();
+ settimer(loop, UPDATE_PERIOD);
+ };
+ settimer(loop, 0);
+ },
+
+ # updates the engine
+ update: func {
+ if (me.cutoff.getBoolValue()) {
+ me.out_of_fuel.setBoolValue(1);
+ }
+ if (me.starter.getBoolValue() and me.condition_lever.getValue() < turboprop_condition_cutoff and me.condition.getValue() >= me.min_condition) {
+ me.condition_lever.setValue(me._get_condition_value(me.condition.getValue()));
+ } elsif (me.condition_lever.getValue() < turboprop_condition_cutoff and me.n2.getValue() < 0.5) {
+ if (me.propeller_feather.getBoolValue()) {
+ me.n1.setValue(0);
+ }
+ me.condition_lever.setValue(0);
+ }
+ if (me.n2.getValue() >= 0.5) {
+ if (me.condition_lever.getValue() >= turboprop_condition_cutoff) {
+ me.condition_lever.setValue(me._get_condition_value(me.condition.getValue()));
+ } else {
+ me.condition_lever.setValue(0);
+ }
+ me.n1.setValue(me.n2.getValue());
+ }
+ },
+
+ _get_condition_value: func(v) {
+ if (v >= me.min_condition) {
+ return turboprop_condition_cutoff + (v - me.min_condition) / (1 - me.min_condition) * (1 - turboprop_condition_cutoff);
+ }
+ return v / me.min_condition * turboprop_condition_cutoff;
+ }
+};
Added: trunk/Aircraft/C130/Sounds/propeller.wav
===================================================================
(Binary files differ)
Index: trunk/Aircraft/C130/Sounds/propeller.wav
===================================================================
--- trunk/Aircraft/C130/Sounds/propeller.wav 2026-02-12 12:23:49 UTC (rev 19372)
+++ trunk/Aircraft/C130/Sounds/propeller.wav 2026-02-12 12:24:41 UTC (rev 19373)
Property changes on: trunk/Aircraft/C130/Sounds/propeller.wav
___________________________________________________________________
Added: svn:mime-type
## -0,0 +1 ##
+application/octet-stream
\ No newline at end of property
Added: trunk/Aircraft/C130/Systems/aircraft-data.xml
===================================================================
--- trunk/Aircraft/C130/Systems/aircraft-data.xml (rev 0)
+++ trunk/Aircraft/C130/Systems/aircraft-data.xml 2026-02-12 12:24:41 UTC (rev 19373)
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="ISO-8859-1"?>
+
+<PropertyList>
+
+ <!-- <path>/sim/model/show-copilot</path> -->
+ <path>sim/multiplay/generic/bool[1]</path>
+ <!-- <path>/sim/model/show-commander</path> -->
+ <path>sim/multiplay/generic/bool[30]</path>
+ <!-- <path>/sim/model/show-engineer</path> -->
+ <path>sim/multiplay/generic/bool[31]</path>
+
+</PropertyList>
|