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From: Joshua M. <fli...@jo...> - 2025-02-12 12:53:18
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> The long term idea is to get make a FlightGear plugin for Blender's glTF > exporter, that way we can add FlightGear specific info to the glTF file > through extensions. One thing we could add to this plugin is the ability > > to use local or global coordinates, just a simple checkbox. Would the Blender add-on be a requirement for modellers? I know the need for a Blender addon right now for .ac files cause some modellers some headache - half of that is because of the AC3D format to be fair, but the add-on also has to be updated and released at a cadence to keep up with Blender releases (and sometimes you have to hunt for and install a specific Blender version that the plugin supports). But if there's no other viable alternative it obviously sounds like a good solution. Especially if it means (by the sounds of it) modellers don't need to edit quite as much XML, that's a huge win. Modellers are used to needing to install/use an add-on anyways, so while it would be nice to not have one, it would conceptually be the same thing as before just with a different add-on. And this add-on would only have to do a tiny fraction of the work of the current AC3D one. By the sounds of it, it would just be adding glTF extension data, correct? Cheers, Joshua |