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From: TheFGFSEagle <the...@gm...> - 2025-02-11 12:45:58
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Do we have the option to make it configurable in the XML ? Am Di., 11. Feb. 2025 um 13:41 Uhr schrieb Fernando García Liñán via Flightgear-devel <fli...@li...>: > Hi all, > > Recently, Colin brought up the following fact: > > > GlTF knows about blender origin points, and uses them as center for > > animations, which gets rid of the <center> (which imo was the most > > painful part of animations). > > This behavior is not backwards compatible, which means that if you want > to port your aircraft to PBR/glTF, you need to change all of your > animations and origin points. On the flip side, it seems to be much more > comfortable in the long run (no manual copying of the model origin to > fill the <center> tag of the animation) and significantly reduces the > size of the model XML. > > I personally don't have a preference for this, but I'd like to ask > aircraft developers about their opinion. Basically, it's a matter of > backwards compatibility vs. commodity for the future. > > If you have any friends who are aircraft developers and might have an > opinion on this but don't use the mailing list, please let them know! > > Kind regards, > > -- > Fernando > > > > _______________________________________________ > Flightgear-devel mailing list > Fli...@li... > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > |