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From: Skip E. <sk...@sw...> - 2024-09-30 23:04:14
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I am a pilot, instrument rated. Started flying when I was 14. When I start my Piper Comanche I power on the avionics master which starts the radio stack but I receive nothing at that time. My number 2 Comm is set to the field ATIS and I select it on the audio panel to get the information and check the radio. I then de-select Comm 2, select Comm 1 and switch it to ATIS just to ensure the radio is working. I then switch Comm 1 to the advisory frequency, clearance delivery, or whatever is next on the agenda and proceed. All this is on my checklist. Having the radio talking before I am ready and before I select it is poor cockpit resource management. I would prefer the initial help announcement and any automatic radio chatter be suppressed. For what its worth. Skip Egdorf On 9/30/24 3:13 PM, Josh Davidson wrote: > Hi guys, > > By all means, your approach of adding something to QT is a good idea > to me. > > Maybe I have failed to explain properly. > > I can't speak for every IRL pilot. But when I was in flight training > (rip... I am now too ill to continue), what we would do is tune ATIS > into comm2 and leave comm2 MUTED until we needed it. Then we unmute, > listen to him, and then mute it again when done. > > So yes, we do "turn off" ATIS. > > And, cannot "adjust frequency" because FlightGear tunes it by default > unless you override it (like my planes do). So, you're left with > starting the sim to blaring ATIS, when you're in the middle of > power-up or whatever. > > It makes no sense. > > Plus, the thing is reading out instructions for AI airplanes, or even > telling me I am cleared for takeoff, callsig (lol, the default?) all > in that harsh, irritating voice. > > * > If you want to not hear the text-to-speech at *all*, ‘just’ set > the ATC volume to zero, surely? > > I do not think this "fake ATC" should be enabled by default. It makes > no sense. I would wager that 99/100 people who use flightsims want an > interactive ATC such as VATSIM, the FlightGear MP/Mumble/FGCom, or > RedGriffen ATC. They do not want to hear some random ATC blaring in > the background in an annoying voice while they're just trying to start > their plane up. > > So I think this "fake ATC" like any other ATC option, should be an > opt-in, not an opt-out. > > When the sim is started, there should be no blaring voices. > > -- > Josh Davidson > ------------------------------------------------------------------------ > *From:* James Turner <ja...@fl...> > *Sent:* Monday, September 30, 2024 15:02 > *To:* FG Developers List <fli...@li...> > *Subject:* Re: [Flightgear-devel] That blaring voice... > > >> On 30 Sep 2024, at 18:20, Josh Davidson >> <jos...@ou...> wrote: >> >> If flightgear implements some sort of run once that asks that, no >> objections. >> >> But this default blaring voice should be off by default >> >> It's essentially a very very poor screen reader and I challenge to >> find a single other piece if software that puts such a thing on by >> default. > > We can certainly make such a question part of the first-run sequence > the launcher does, and yes in principle the current launcher UI is > accessibility enabled because it’s built on Qt. Of course our main > in-sim UI is completely invisible to a screen-reader of any kind. > >> >> However my objection is mostly with the read commands for ATC and >> ATIS. Because they don't stop. They keep blaring. >> > > This seems odd to me: the system only plays the messages you would > hear with the corresponding frequency tuned .. and in the case of AWOS > / ATIS, it’s of comparable quality. If you were seated in the > aeroplane, you wouldn’t ’turn off’ ATIS or similar, you’d either > adjust the volume, or change frequency … so why is what FG currently > does, different? We certainly don’t want to default our COM radios to > volume=0, and we do want to make COM stations play the best > approximation of ‘real’ audio we can, so I don’t see how we could do > better? > > If you want to not hear the text-to-speech at *all*, ‘just’ set the > ATC volume to zero, surely? And then you’re relying on reading the > on-screen text, of course. Given that setting is in a dialog labelled > ’sound’, I would say it’s not exactly hidden, and not an unreasonable > default? > > Kind regards, > James > > > > > _______________________________________________ > Flightgear-devel mailing list > Fli...@li... > https://lists.sourceforge.net/lists/listinfo/flightgear-devel |