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From: Josh D. <jos...@ou...> - 2024-06-10 22:30:29
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"FiNaLlY sOmEoNe AnSwErEd NoRmAlLy" You came here to FGFS dev asking about how to dev another sim... when we are already starved of people to help... You can not be surprised when we try to ask you to contribute here instead of making your own project for "no" real reason. What nonsense. -- Josh Davidson ________________________________ From: The MontaLinuX Project <the...@gm...> Sent: Monday, June 10, 2024 16:07 To: FlightGear developers discussions <fli...@li...> Subject: Re: [Flightgear-devel] How can I make a flight simulator like FGFS? Finally, someone answered normally. Thanks. In the nickname, In der heilmant! 11 Haz 2024 Sal 00:04 tarihinde Curtis Olson <cur...@gm...<mailto:cur...@gm...>> şunu yazdı: "Because I want to" is the truthful answer to a surprising number of engineering related decisions, so I think that is ok to say. If you want to be fancy, you can call it "engineering judgement." :-) But your question is not something that can be answered in an email or two. I can't find it now, but an interesting thing I saw in the last year or two (or more?) was a guy building a sim software using Cesium (which is a realistic world model on top of one of the proprietary game engines.) He hacked something together that looked and moved in a very compelling way, but it was a quick hack so I don't think it had any depth to it. I think if you googled around you could find more than a few demos and hacks and tutorials that would get you started and help you scratch the itch. Good luck! Curt. On Mon, Jun 10, 2024 at 2:56 PM The MontaLinuX Project <the...@gm...<mailto:the...@gm...>> wrote: I dont know. 10 Haz 2024 Pzt 22:21 tarihinde Josh Davidson <jos...@ou...<mailto:jos...@ou...>> şunu yazdı: But why? -- Josh Davidson ________________________________ From: The MontaLinuX Project <the...@gm...<mailto:the...@gm...>> Sent: Monday, June 10, 2024 2:00:18 PM To: FlightGear developers discussions <fli...@li...<mailto:fli...@li...>> Subject: Re: [Flightgear-devel] How can I make a flight simulator like FGFS? How can I put it, I want to have a simulator of my own. And I will contribute to FlightGear even after this project. Josh Davidson <jos...@ou...<mailto:jos...@ou...>>, 10 Haz 2024 Pzt, 21:47 tarihinde şunu yazdı: I don't understand. WHY not contribute to FlightGear instead??? -- Josh Davidson ________________________________ From: The MontaLinuX Project <the...@gm...<mailto:the...@gm...>> Sent: Monday, June 10, 2024 1:41:53 PM To: fli...@li...<mailto:fli...@li...> <fli...@li...<mailto:fli...@li...>> Subject: [Flightgear-devel] How can I make a flight simulator like FGFS? I routinely play FlightGear every evening and I would like to make a simulator like this. You have told me before that this can be done with OpenSceneGraph. But I don't know enough about it. Can you give me some basic information about aircraft modelling, physics etc. (can be pLib) _______________________________________________ Flightgear-devel mailing list Fli...@li...<mailto:Fli...@li...> https://lists.sourceforge.net/lists/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list Fli...@li...<mailto:Fli...@li...> https://lists.sourceforge.net/lists/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list Fli...@li...<mailto:Fli...@li...> https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Curtis Olson _______________________________________________ Flightgear-devel mailing list Fli...@li...<mailto:Fli...@li...> https://lists.sourceforge.net/lists/listinfo/flightgear-devel |