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From: Torsten D. <to...@t3...> - 2024-01-08 17:18:52
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> > These are really good points. However I think we have a big advantage > in WS3.0 over WS2.0 from > a manageability perspective because it uses a regular elevation mesh > that shouldn't change much over > time or across scenery, and the granularity of scenery is well defined > as 1x1 degree blocks. > Absolutely. I was just talking about ways to host, maintain and distribute the data to our users. I have no intentions to stick to WS2.0 forever :-) Torsten |