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From: merspieler <mer...@al...> - 2023-12-21 23:50:29
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Hey, talked a lil bit about that with Stuart already. I wanna make new runway textures. Someone on the forum pointed me to awesome CC0 textures which I gonna use and which already come with everything needed for PBR in the future. Question is now on the resolution. I didn't run any tests yet and didn't bother making calculations for resolution either but one thing that immediately came to mind is which resolution to make the new textures in. Personally I'd like the best possible result (16k wide textures possibly) but some may not have that much VRAM or their GPU doesn't support this big textures and want lower res. How hard would it be to have textures in different resolutions and load these depending on settings? Or as an alternative, add the possibility for addon texture packs so one doesn't loose the manually in fgdata added textures when their distro updates (and I don't have to mess with stash and stash pop every time I do git stuff cause my custom textures are in there as uncommitted)? |