From: David F. <dav...@ya...> - 2001-05-20 06:38:49
|
On Saturday 19 May 2001 23:47, Christian Mayer hit his keyboard with a hammer and this was the result: > It's great to decrease the size of the base package (as written before), > but it won't help you for potorealistic scenerey. There you need lots of > texture RAM - or textures that are compressed and can be used in the > compressed form. So unless (nearly) all 3D chipstets support that > compression scheme it's not very useful for the scenery. There we should > switch to a format that's supported (a few of those are already around; > dunno where to find the specs) Yes, but it will save disk space. That was all I was suggesting it for. It would be a much smaller download. For texture memory probs we need to resample on the fly. David -- David Findlay ---------- Email: dav...@ya... Homepage: http://users.bigpond.com/nedz/ Segmentation Fault. (Core dumped) |