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From: <wki...@gm...> - 2023-06-30 15:47:38
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is there some way to read a property (eg: aircraft-version) from the
aircraft-data/foo.xml file before deciding to load it in its entirety, to load
certain specific properties from it, or to ignore it completely?
the reason i ask is that sometimes when craft get updated, there may be
properties (or missing properties) in the file that cause problems for a craft
that has been updated... in all the cases i'm aware of, the fix was for the user
to go behind the scenes and manually delete this file so the craft could start
clean... but that's not always a GoodThing<tm> because there may be data in the
file that is desirable (eg: hobbs clock) and doesn't cause problems...
my idea is for the craft to somehow be able to handle this situation itself
without the user having to get involved behind the scenes or maybe think the
craft is just broken and go complaining about it... or not...
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