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From: David C. <dco...@ma...> - 2021-09-03 12:50:57
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Thanks for all the suggestions everyone! I think I have a good path forward for the design now. Appreciate all the help! Best, David From: Richard Harrison <rj...@za...> Sent: Thursday, September 2, 2021 3:59 PM To: fli...@li... Subject: Re: [Flightgear-devel] FlightGear Headless Mode > >> >> The AI traffic idea is a great one! I did not realize the AI traffic >> was being received through a socket. > As James said, effectively the multiplayer system sits ontop of the AI system. > There’s some options here: > Also there is an other option which is to come up with a new protocol that works like multiplayer but does something more suited to the requirements. The thing to remember about FlightGear is that there is often more than one way to do things and sometimes exploring the options will then reveal another way... As always refer to the source code; even if it is just searching for keywords... _______________________________________________ Flightgear-devel mailing list Fli...@li...<mailto:Fli...@li...> https://lists.sourceforge.net/lists/listinfo/flightgear-devel<https://lists.sourceforge.net/lists/listinfo/flightgear-devel> |