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From: James T. <ja...@fl...> - 2020-11-15 09:16:22
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> On 15 Nov 2020, at 07:54, Samuel CUELLA <sam...@gm...> wrote: > > A big thank you for pointing me in the right direction. For the record, I had three issues: > > -Incorrect conversions between coordinate systems, solution was to use logic from View::recalcLookFrom. > -Incorrect geometry: I had hiccups in my mesh-building code > -The math lib I'm using had only float matrices/quats. I added a bare > minimum support for doubles where I needed it, and voilà ! > That’s awesome, glad you were able to make it work. And yes, types conversion, coordinate systems, etc are usually the most frustrating bits of these integrations. > While doing the testing, I ended up writing a FGTape reader to replace > the FG instance I had running on another computer. I'll do a separate post for whoever could be interested in it. > Please do. Kind regards, James |