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From: Julian S. <ju...@op...> - 2020-03-27 19:35:22
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On Fri, 27 Mar 2020 20:02:37 +0100 Fernando García Liñán <fer...@gm...> wrote: > On Fri, Mar 27, 2020 at 6:15 PM Julian Smith <ju...@op...> wrote: > > Thanks for this, i pulled and it all builds fine now. > > > > It seems to be stable with default settings, but i'm seeing what i can > > only describe as 'shimmering' when viewing aircraft (including > > multiplayer aircraft) from a large distance e.g. in Tower View. > > Helicopter view is fine. > > > > Sometimes it seems that with a stationary aircraft the shimmering is > > more pronounced for about a second after a control surface is moved. > > > > The shimmering didn't appear with a non-compositor build. > > > > I'm running on Linunx on a Lenovo x230 which has built-in graphics, i > > think Intel HD Graphics 4000. > > > > Thanks, > > > > - Jules > > The default pipeline (low-spec) should indeed suffer from z-fighting. > The ALS one should not. Thanks for this. I tried with --compositor=Compositor/als and i'm seeing a very odd-looking affect where the aircraft appears behind all scenery, even distant mountains. A sort-of Godzilla affect! I'm also seeing lots of these diagnostics: 443.38 /home/jules/flightgear/download_and_compile16c/install/simgear/include/simgear/debug/OsgIoCapture.hxx:37: [WARN]:OSG Warning: detected OpenGL error 'invalid enumerant' after applying attribute TextureBuffer 0x555557402700 Incidentally http://wiki.flightgear.org/Compositor suggests '--compositor=Compositor/ALS/als', but this fails and the path isn't in current fgdata - should it be changed to say '--compositor=Compositor/als'? Thanks, - Jules -- http://op59.net |