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From: Sidi L. <sid...@gm...> - 2019-11-14 12:08:11
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Hi, Thanks all of you for your advice! I just checked the ATCChatter and the tutorial system, and found that both of them uses the 'play-audio-sample' fgcommand. I'm aware of this fg command already as it's mentioned in the wiki, but I decided not to use it because I was hoping to have more control over it such as be able to stop the audio whenever I want, and I could not find any documents for it, despite that in the wiki it says I could find some documents in README.commands - I didn't found anything related to the 'play-audio-sample' there. I also have tried to look for clues in the C++ code, but since I'm not familiar with both C++ and FlightGear source code, I didn't managed to find it. Is there any other ways to do it or it's impossible without touching the C++ code? Kind regards, Sidi Michael Danilov <mik...@gm...> 于2019年11月13日周三 下午8:17写道: > On Wed, Nov 13, 2019 at 10:44:46AM +0000, Alan Teeder wrote: > > > > On 13/11/2019 10:03, Stuart Buchanan wrote: > > > > > Not quite sure why you'd want an in-sim music player, ... > > > > > > ADF can use the Medium wave public broadcast transmitters. If using an > old > > receiver (e.g. the war-time RAF R1155) the the operator will hear the > music. > > I still have one of these sets in working order. > > > > Alan > > There are also "modern" ADF receivers which can switch to telephone > mode, such as ARK-15. > > > _______________________________________________ > Flightgear-devel mailing list > Fli...@li... > https://lists.sourceforge.net/lists/listinfo/flightgear-devel > -- Sidi Liang |