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From: Emilian H. <emi...@gm...> - 2018-10-05 04:10:49
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On Friday, 5 October 2018 07:03:45 EEST Nikolai Verner Christensen wrote: > There are two ways around the issue: > > > Thank you very much. > > So is there no way to modify FG to fix the bug instead of using these > workarounds? It's a feature, not a bug ;). Fixing FG would make it very slow to load textures from disk, and very slow to upload them to the GPU. Regards, Emilian |