|
From: Rick Gruber-R. <van...@ru...> - 2017-01-28 08:00:38
|
On Thu, 26 Jan 2017 16:17:30 +0000 Stuart Buchanan <stu...@gm...> wrote: > > Also, I'm not sure if the building generation is taking into account > existing scenery objects properly if they are defined elsewhere in > the scenery path. > > Rick - is the collision detection only for within the same STG file, > or does it read the STG file from all scenery paths? > > -Stuart It calculates the tile-index and then uses the respective stg-file content. stg-files are taken from PATH_TO_SCENERY (terrasync) as well as PATH_TO_SCENERY_OPT (e.g. for Project3000). I am not sure what "elsewhere in the scenery path" means. What should checked additionally? |