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From: James T. <zak...@ma...> - 2016-10-30 21:47:34
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> On 30 Oct 2016, at 20:32, Torsten Dreyer <To...@t3...> wrote: > > excellent, thats great news. I have just downloaded the sources from your link and try to find some time and give it a try. > I am somewhat busy preparing for the fsweekend so I might not have a chance for feedback before next week. > > If all runs nicely (and I have no doublt it will), I can merge it into the main fightgear code base. Yes, that sounds excellent. Aside form PLIB / PUI, which I am working to replace, the panel code and the HUD code are the two major places in FG which use OpenGL 1 (there’s some other places, but those are ones that really affect us). I made some start on converting the HUD to use modern OpenGL drawing (collecting lines into arrays) but having the panel code fixed is really beneficial. Kind regards, James |