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From: Stuart B. <stu...@gm...> - 2016-09-22 19:45:25
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Hi All, On Wed, Sep 21, 2016 at 1:19 PM, Stuart Buchanan wrote: > On Fri, Sep 16, 2016 at 12:21 AM, Thomas Albrecht wrote: >>> Am 13.09.2016 um 23:30 schrieb Stuart Buchanan: >>>> I've now got some code for item 3. I've added two new STG verbs: >>>> OBJECT_OSM_BUILDING_ROUGH >>>> OBJECT_OSM_BUILDING_DETAILED >>>> >>>> which, as the name suggests, loads buildings and sets LOD to >>>> /sim/rendering/static-lod/rough and /sim/rendering/static-lod/detailed >>>> respectively. > > One correction here - there's an element of randomness applied to each > of these LOD ranges to make popping less obvious. > >> LOL, I can remember exactly the same discussion — perhaps inside my head as well... > Great minds think alike :) I've now committed the code to enable two new STG verbs: OBJECT_BUILDING_MESH_ROUGH OBJECT_BUILDING_MESH_DETAILED To enable the reading of these verbs you will need to set /sim/rendering/building-mesh=true and obviously reload scenery. For the moment I have not committed a change to the Rendering dialog for this - I plan to wait until we get the other pieces in place. Best regards, -Stuart |