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From: Richard H. <rj...@za...> - 2016-05-12 07:50:00
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On 07/05/2016 13:59, Richard Harrison wrote: > >> A feature request: please issue a severe warning in the log whenever >> fgfs truncates an outbound multiplayer packet to the maximum size of >> 1200 bytes, or a string to the maximum size of 512 bytes (128 > I'm currently working on this; hope to have a fix later on today. If > you've got a fix already then let me know. This has now been completed. Generally messages that start with "Multiplayer packet truncated" need to be fixed by the model developer, usually by reducing the size of transmitted strings. Remember that strings take 4bytes per character and therefore should be used sparingly to reduce packet size. |