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From: Renk T. <tho...@jy...> - 2014-04-01 18:12:00
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> I think you might be confusing atlas textures with array textures. I might at that... sorry for any unqualified noise. I guess that does take care of many of the issues raised then. I'll be pleasantly surprised if there's really much performance to be gained on that front, although I remain skeptical whether this really is the holdup. But if the only requirement is that terrain texture size needs to be consistent, I think we can exist with that. > And separately - we DO load all textures for all effects right now - this is bug #610, Aw, that's pretty awful. I didn't know that. No wonder we run out of memory all over the place! * Thorsten |