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From: Godspeed <god...@gm...> - 2013-08-16 09:07:55
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Hi, I have been trying to find out how the FlightGear reads the Scenery data (Terrain stg, Texture, building, trees etc.), however I can't find the part of the code that handles this, I know the file IOs are handled by the OSG, but I am still wondering where this is happening. It would be really great if someone familiar with the structure can point me to the source file that deals with this task. Thanks! |