From: Alan T. <ajt...@v-...> - 2011-09-13 18:38:32
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I am trying to integrate a moving map display into my TSR2 project cockpit and decided that a stripped down version of the ZKV1000 code would be a starting point. ZK1000 derives its maps from the Atlas maps using the above perl script. After a fight I got it to run using the command line perl buildmaps.pl c:\flightgear\atlasmaps. Here are the bugs that I have encountered:- 1. At line 22 I had to change if ($OS eq 'Windows_NT') { $originalMapsDir =~ s:\\:/:g; @originalTiles = glob("\"$originalMapsDir/*.$imageFormat\""); to if ($OS eq 'Windows_NT') { $originalMapsDir =~ s:\\:/:g; @originalTiles = <$originalMapsDir/*.$imageFormat>; as “glob” did not work. 2. The “mkdir” at line 34 also did nothing, so I created the new folders myself. 3. The program then ran, but the images are confused. An example is at http://v-twin.dynip.sapo.pt/alan/VickersAircaft/TSR2/maps/e000n51.png showing London and the Thames estuary. The image is split into 3 vertical bands. 4. No documentation, so reverse engineering was needed to do everything. That seems to be the norm on FG ;-( , so I can´t complain about that. I am using Windows7, 64 bits, and recent versions of Active Perl and ImageMagick. Finally a question, where is the origin point of each Atlas and ZKV1000 tile image? Alan |