From: BARANGER E. <emb...@fr...> - 2011-09-01 15:31:21
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Le 01/09/2011 05:09, fli...@li... a écrit : >> Message: 10 >> Date: Sun, 28 Aug 2011 19:22:27 +0200 >> From: ThorstenB <br...@gm...> >> Subject: Re: [Flightgear-devel] Content protection for modders? >> To: FlightGear developers discussions >> <fli...@li...> >> Message-ID: <4E5...@gm...> >> Content-Type: text/plain; charset=ISO-8859 > But before you start: remember the concept doesn't make much sense. Once > the model file is read by the OSG plugin, the entire data is decrypted > and stays in memory. It's almost trivial to write a converter which uses > the close-source "secret" OSG plugin and reads the encrypted file into > the OSG scene graph. I agree Thorsten, but there are even simpler. The tools already existlol osgconv protect.osg free.ac (for example) Regards Emmanuel -- BARANGER Emmanuel http://helijah.free.fr |