From: Holger W. <wi...@df...> - 2007-12-21 06:55:22
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[...] > > The problem is: that has not much to do with VoIP - so you havn't any > > features of VoIP and no implementations for server and client. Feel free > > to do so :-) > > > > Perhaps someone can extend the IAX2 protocol and write a new > > app_meetme.so for Asterisk which ca realise this. But I think it is not > > really neccessary at this time. > I could not do it in C or C++ but I might be able in, lets say, C#. though > currently I working on too many other open source things, both related to > flightgear and other things, to have time. The implementation with Asterisk can be done with nearly every language. The magic application in the dialplan is EAGI(). With this function you get full AGI access and on the file descriptor 3 the audio of the stream. You have "only" to connect to a multiplayer server and if the callsign on the mp server, the user on asterisk and the frq are matching you can calculate the distance and mix up the audio streams and so on. Theoretically no problem :-) See: http://www.voip-info.org/wiki/view/Asterisk+EAGI Regard, Holger -- ##### #### ## ## Holger Wirtz Phone : (+49 30) 884299-40 ## ## ## ### ## DFN-Verein Fax : (+49 30) 884299-70 ## ## #### ###### Stresemannstr. 78 E-Mail: wi...@df... ## ## ## ## ### 10963 Berlin ##### ## ## ## GERMANY WWW : http://www.dfn.de GPG-Fingerprint: ABFA 1F51 DD8D 503C 85DC 0C51 E961 79E2 6685 9BCF |