From: gh.robin <gh....@la...> - 2007-09-07 09:55:23
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Sujet=A0: Re: [Flightgear-devel] FG-OSG the wall on sea ? Date=A0: ven 7 septembre 2007 De=A0: "gh.robin" <gh....@la...> =C0=A0: "gh.robin" <gh....@la...> > On ven 7 septembre 2007, Tim Moore wrote: > > This is the result of my code to add more detail and curvature to the > > ocean tiles. Your Catalina is at the boundary between a coastal tile and > > an ocean tile. The coastal tile is in the scenery database and can't be > > altered at run time, so it is stuck with the old scheme of having a > > straight edge between the corner points of the tile. You're seeing a > > graphic illustration of how much curvature there is in the earth's > > surface. The "wall" is an apron around the ocean tile that is meant to > > hide this difference; I think you'll agree that the boundary is pretty > > much invisible unless you motor right up to it in a (non-flying) flying > > boat :) > Sorry the "NOT" was missing Hello, Tim Oh right , does it mean that now the Ships , Carriers, ...... will NOT = be=20 flying over the Ocean ? =20 Thanks =2D-=20 G=E9rard =2D------------------------------------------------------ =2D-=20 G=E9rard |