From: Mark <fli...@ak...> - 2006-11-20 08:25:30
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Hi Tat, > So, I'm wondering either SimGear or PLIB doesn't read (or process) > the file properly even though it is given a correct path. > If it wasn't read you would get an error message. So that's OK. After all the tests you did I would say the texture isn't the problem. >Mac OS X 0.9.10 build cannot enable shading at this point. >Does this have something to do with the halo issue? >I'm now trying to find a way to enable this. It may have something to do. If the square is shaded improperly, the result would be a fully white/yellow reflection that covers the texture. Which could be the effect your having. Mark |