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From: Dave C. <dav...@co...> - 2006-07-18 18:35:45
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On Tuesday 18 July 2006 01:22 pm, Heiko Schulz wrote: > Well, I tried the "bigstorm_demo.xml" and it's great! > But it looks of coirse not very well. Yes, there is a problem there. Texturing a 35,000 foot tall object is tricky, and will probably require a huge texture(s). Artistic help could also be used in updating the underlying mesh as well. This *may* result in a nice looking storm, or maybe just a less ugly one :) On the other hand, if the 3D clouds code, or some other technique could be applied here then I'm all for it, as long as the result looks somewhat like a 35,000 foot storm. Dave |