From: Pigeon <pi...@pi...> - 2006-04-23 12:31:41
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Fixes so that FG will still run when there is no sound device (or when it couldn't open the sound device/find a sound device that it can use). It would be, IMHO, good, if we're not creating the sound manager, and the FGFX and FGVoiceMgr if either we couldn't find a sound device we could use or we want to disable sound completely. Pigeon. |