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From: Curtis L. O. <cu...@fl...> - 2001-08-31 21:59:28
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David Megginson writes: > That would work in a 2D world, but not in a 3D one. TerraGear adds > nodes from the DEM before building triangles; otherwise, roads would > not follow the slope of the terrain. It would be nice to handle roads as a special case (perhaps similar to airports) so that we could lay a direction road texture down with markings and such. Curt. -- Curtis Olson Human Factors Research Lab FlightGear Project Twin Cities cu...@hf... cu...@fl... Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org |