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#300 JPN Famicom 2PInput Microphone

closed
nobody
feature (65)
5
2012-06-08
2010-02-22
Anonymous
No

Support Featuer 2PInput Microphone? EX Maskd Rider Club SD Ganble Rulette Ball Moving MicInput

Discussion

  • Lukas Sabota

    Lukas Sabota - 2010-03-05

    What carts use this?

     
  • Nobody/Anonymous

    sorry for delaying in answering Use Cart Example
    TAITO Takeshi no Chosenjo(Karaoke,NPCTalk,Map of treasure 5minitts Trick)
    BUNDAI Kamen Rider Club(Ganble Rulette,Pinwheel Item use Power Recovery)
    NINTENDO FDS Legend of Zelda(LV5 Labyrinth Polls Voice 1Kill)
    Hadson Doraemon(Shoting part Jyaian Voice,Sea part Doramichan call)
    etc GAME Small Use Mic Input
    Emuration VirtualNes Nestar Nestopia etc. Mic Input 0 or 1
    When English is strange, I'm sorry

     
  • ugetab

    ugetab - 2010-04-08

    In case anyone has trouble finding this info info:

    Dwedit on nesdev:
    4016.2 is microphone bit (Read only) on a Famicom
    4016.2 is VROM Bank Select (Write only) in a VS unisystem arcade machine
    the other adjacent bits are VS Dipswitches. No clue how the Microphone polling code works, whether it can be affected by bits other than the microphone bit.

    With a dungeon warp in Zelda, there are some 'pols' in dungeon 5(PAR 6935 17, enter dungeon 1) in the room directly to the right of the entrance. 4016.2 isn't polled until they're on-screen. Alternating the bit on and off between reads seems to constitute the microphone being in use.

     
  • Nobody/Anonymous

    When it is difficult to correspond, it gives it up.
    Thank you for investigating.

     
  • Andres Delikat

    Andres Delikat - 2010-05-05

    interim build updated with this feature implemented

     

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