This is a version of Quake / QuakeWorld code that has been modified to use Direct3D instead of OpenGL. Useful for people with graphics cards that do not support OpenGL (but do support Direct3D), for DirectX developers, and for comparing OpenGL performance

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License

GNU General Public License version 2.0 (GPLv2)

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Additional Project Details

Operating Systems

Windows

Languages

English

Intended Audience

Developers, End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

C++

Related Categories

C++ First Person Shooters

Registered

2001-10-07