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#77 Import a DFX with various shapes and generate gcode avoiding them

WontFix
chrisko
None
High
All
Enhancement
2021-05-02
2015-11-16
riahc3
No

I have clients that import a DFX as following

As you can see, the second shape was drawn in the upper right corner while the third one is in the middle.

Your generator would produce gcode that first cuts the first shape and then, finding the shortest possible path, cuts thru the third shape so it can get to the second shape and cut that. Once that is finished, it goes on to the third and final shape. The obvious solution would be to stop the cutting process and just reposition. Sadly, some machines once they start cutting cannot stop (some waterjet and hotwire). My question would be if it is possible to implement a solution like this:

As you can see, this finds the shortest possible path but avoiding any shapes that it has to cut thru in order to get to the next shape.

Thank you

Discussion

  • InnerBushman

    InnerBushman - 2016-12-28

    There are several ways you can do what you need, without the need to modify the D2G code at all.
    You can try to change the order and starting points of your shapes so that the shortest direct way is not colliding with anything:

    Or, you can add a new lines around the objects and just place them in order in between your objects like this:

    Does that help to solve your issue?

     
  • chrisko

    chrisko - 2021-05-02
    • status: New --> WontFix
    • assigned_to: chrisko
    • OpSys: --> All
     

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