Compilation fails because of comparing the result of strstr() with 0 in src/gui/sdlmain.cpp Patch: https://raw.githubusercontent.com/Homebrew/formula-patches/9102536006/dosbox/xcode9.patch
your patch conflicts with https://sourceforge.net/p/dosbox/code-0/4007
I think using compare against NULL is what the opengl specs specify as well.
check 23.060 of https://www.opengl.org/archives/resources/faq/technical/extensions.htm
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your patch conflicts with https://sourceforge.net/p/dosbox/code-0/4007
I think using compare against NULL is what the opengl specs specify as well.
check 23.060 of https://www.opengl.org/archives/resources/faq/technical/extensions.htm