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#46 more about translucent things

Feature request
closed
Software (65)
1
2001-07-29
2000-06-24
Anonymous
No

i was playing doom legacy (with doom2.wad) and it was something different from the opengl version
AGAIN the traslucent objects
1.- all traslucent things need a little more brightness
2.- the invisible demons are easy viewed were they are at a place not so dark (were they are close to you or in a very dark place you can't see them)

if you don't believe me check out the opengl version and see the difference and remember
DONT FORGET SOFTWARE USERS PLEASE!!!

Discussion

  • Thierry Van Elsuwe

    • priority: 5 --> 3
    • assigned_to: nobody --> hurdler
     
  • Thierry Van Elsuwe

    We will see what we can do.
    As for software, you should have seen we did more effort for that in the last few month.

     
  • Nobody/Anonymous

    I recall in software mode, only *parts* of certain sprites would be translucent - say, only the flames of the flaming skulls, but not the bone bits.
    TODO: Implement alpha translucency in OpenGL

     
  • Thierry Van Elsuwe

    • priority: 3 --> 1
    • status: open --> closed
     
  • Thierry Van Elsuwe

    Logged In: YES
    user_id=12745

    Is it still a problem? if so, I'll reopen the bug

     

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