Hi all,
I know that the overlay question is a FAQ, but I need to overaly to a DeckLink
BlackMagic card.
Actually I have some graphs connected trough the gmfbridge controller, but I
can start from an easier graph.
The easiest graph I'm thinking, had a source filter (mpeg2 file), a mpg
demultiplexer, a mpg video decoder and finally a decklink renderer filter
(only for the video section, of course).
Can you give me a starting point for the easiest way to overlay a static
image, such as a TV logo, to the output?
Thanks in advance.... Maurizio
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Hi Snarfle,
thanks for your answer.
Yes, I've given a look at the samples DxLogo and DxText, but they shows hot to
sample each frame by a samlpegrabber, copy it in a memory allocator, draw an
image in this memory allocator and then output all of this.
Have I understood this in the right way?
Actually I don't know nothing about memory allocator, sample grabber and so
on.
There is an easier way to overlay?
In case of a negative answer, do you think that it will be a hard work to
learn about this process?
Thanks agaian... Maurizio
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Hi,
I'm here again :-)
working on the DxText sample, now I'm able to overlay a static bitmap (also in
png with trasparency).
It seems to be quite easy.
The only problem I had, is that
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Ops,
excuse me. Just an unaspected "Enter" key pressed :-)
Now I have to use this way to overlay into a gmfbridge based app.
I'll make some tests.
Thanks for now and, I think I'll be here soon :-)
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi all,
I know that the overlay question is a FAQ, but I need to overaly to a DeckLink
BlackMagic card.
Actually I have some graphs connected trough the gmfbridge controller, but I
can start from an easier graph.
The easiest graph I'm thinking, had a source filter (mpeg2 file), a mpg
demultiplexer, a mpg video decoder and finally a decklink renderer filter
(only for the video section, of course).
Can you give me a starting point for the easiest way to overlay a static
image, such as a TV logo, to the output?
Thanks in advance.... Maurizio
Did you look at the two samples that already show how to do this? DxLogo and
DxText?
Hi Snarfle,
thanks for your answer.
Yes, I've given a look at the samples DxLogo and DxText, but they shows hot to
sample each frame by a samlpegrabber, copy it in a memory allocator, draw an
image in this memory allocator and then output all of this.
Have I understood this in the right way?
Actually I don't know nothing about memory allocator, sample grabber and so
on.
There is an easier way to overlay?
In case of a negative answer, do you think that it will be a hard work to
learn about this process?
Thanks agaian... Maurizio
Hi,
I'm here again :-)
working on the DxText sample, now I'm able to overlay a static bitmap (also in
png with trasparency).
It seems to be quite easy.
The only problem I had, is that
Ops,
excuse me. Just an unaspected "Enter" key pressed :-)
Now I have to use this way to overlay into a gmfbridge based app.
I'll make some tests.
Thanks for now and, I think I'll be here soon :-)