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GMFBridge and Decklink not working

VBMizio
2009-10-22
2012-10-29
  • VBMizio

    VBMizio - 2009-10-22

    Hi all,
    I'm having a trouble with a decklink card and a GMFBridge controller.
    All was working right till yesterday.
    I had a gmfbridge controller registred in my computer, then I sed that a newer
    version of the controlled was released (v.1.0.0.18) and then I've downloaded
    that, I've unregistered the older version, and I've registered the newer one.
    the problem was that the newer one isn't a valid COM class, maybe the dll is
    corrupted.
    I've unregistered the newer version, I've replaced that with an older
    (1.0.0.15), and I've registered it.
    Now I'm not able to build a render graph using my Decklink video render
    filter.
    If I connect the GraphEdit to the render graph, I can see the decklink filter
    unplugged and a "video render" plugged as the output.
    Have you some ideas for that?
    Have you some link to download a newer version of the gmfbridge.dll (not the
    gdcl site).
    Thanks in advance.. Maurizio

     
  • snarfle

    snarfle - 2009-10-23

    GDCL writes GMFBridge. Even if you found one elsewhere, I would be reluctant
    to use it.

    • Have you tried running the samples that come with the DLL? Do they work correctly?
    • GDCL includes the source to GMFBridge. Have you tried debugging it?
    • Have you tried talking to GDCL?
     
  • VBMizio

    VBMizio - 2009-10-23

    Hi Snarfle,
    I've tested the GMFVBPlay example and, yes, it works.
    The problem is that my app is working too. I'm not able to output to my
    decklink card, when I build the render graph, I insert the decklink filter
    into the graph (and I can see it by GraphEdit), but it isn't plugged, and,
    instead of that filter, a standard rendered is added and plugged to the render
    graph.
    I suppouse that the problem is GMFBridge controller because all the problems
    were born when I've tried to unregister the older version and register the
    newer one.
    Anyway, in the next 2 hours I'll be able to have a tested version of GMFBridge
    controller andalso a running version of my app.
    I will be able to know the problem.
    Thanks again... Maurizio

     
  • VBMizio

    VBMizio - 2009-10-23

    Ops, I forgot an info.
    Building a single graph, with a decklink as the renderer and using the same
    video files used into the app with the GMFBridge controller, the decklink card
    outputs the clip in the right way.

     
  • VBMizio

    VBMizio - 2009-10-23

    Solved!
    I've donwloaded the 1.0.0.17 version of the GMFBridge.dll, found in the GDCL
    website, and now all is working right.
    Thanks again, Maurizio

     

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