Build failed. Outdated config.guess and config.sub file in source.
Fix disassembly of effective address in Musashi when a byte immediate is specified
Sorry to necro-thread but this was the question I had too and there is a solution in MSYS2. sscanf The most direct method is to override the makefile variable while building pbm2df itself, then make the remainder as usual: test -f autogen.sh && ./autogen.sh || autoreconf -vif mkdir build && cd build ../configure --enable-debugger --enable-debug-vdp --enable-pico --enable-vgmdump --with-musa --with-mz80 --with-cz80 --with-dz80 --prefix=$PWD make -C sdl CFLAGS_FOR_BUILD="-D__USE_MINGW_ANSI_STDIO=1"...
Sorry to necro-thread but this was the question I had too and there is a solution in MSYS2. sscanf The most direct method is to override the makefile variable while building pbm2df itself, then make the remainder as usual: make -C sdl CFLAGS_FOR_BUILD="-D__USE_MINGW_ANSI_STDIO=1" pbm2df.exe -j4 diff --git a/configure.ac b/configure.ac index df34819..3a8c234 100644 --- a/configure.ac +++ b/configure.ac @@ -13,7 +13,7 @@ dnl We'll need machine type later. AC_CANONICAL_SYSTEM dnl Initialize Automake....
Sorry to necro-thread but this was the question I had too and there is a solution in MSYS2. sscanf diff --git a/configure.ac b/configure.ac index df34819..3a8c234 100644 --- a/configure.ac +++ b/configure.ac @@ -13,7 +13,7 @@ dnl We'll need machine type later. AC_CANONICAL_SYSTEM dnl Initialize Automake. -AM_INIT_AUTOMAKE([silent-rules]) +AM_INIT_AUTOMAKE([silent-rules subdir-objects]) AM_SILENT_RULES([yes]) AM_PROG_AS diff --git a/sdl/pbm2df.c b/sdl/pbm2df.c index eb94390..b9dc3a9 100644 --- a/sdl/pbm2df.c...
Oh, sorry, already anwered here: https://sourceforge.net/p/dgen/discussion/821716/thread/f1f2107e/?limit=25#ab03 I didn't see it. Thanks anyway.
DGen distribution
Partial fix for Bubba N Stix game
DMA happens instantaneously
24x24 sprites flipped horizontally display wrong
Add recording support
Some keys do not work properly on some platforms
Setting bool_swab in the configuration file is ineffective
Hi, While I don't personally mind about this, DGen's licensing is inconsistent because...
Hello, I'm developing a new game for the Sega Genesis. Can I bundle DGen with my...
After reading README I noticed it requires SDL >= 1.2 to compile. I checked in my...
Hi, To compile DGen/SDL, you also need SDL 1.2 development files (package probably...
I am trying to compile dgen-sdl-1.33 on Ubuntu 14.04. But its giving "SDL version...
Wrong resolution
I'm closing this ticket since I don't know what else to do about it. The configuration...
Gain ground freezes after loading from save state.
Just pushed a commit that solves this issue. Only Musashi was affected when loading...
musa: fix M68K_REG_SR handling in m68k_set_reg()
Problem confirmed.
Gain ground freezes after loading from save state.
Update BUGS
sdl: do not get out of fullscreen mode when sto...
Gain ground freezes after loading from save state.
It's a pity that I can't use the software scaler in the soft mode or give to the...
It's a pity that I can't use the software scaler in the soft mode. I have a small...
OK, definitely better. The difference in texture height is explained by the different...
Yes, that was using -S1 -G 848x480 in both cases. You are right. I've replaced the...
Thanks for testing, I didn't realize you were the person who submitted bug #17 and...
Yes it is. I've tried to reconfigure the program with your flags. bool_opengl = false...
OK, so you are using -S1 because -S2 is too slow? That may explain why it's slow...
Well... I set the native resolution and I had used -S1 parameter. Thank you. dgen...
Well... I set the native resolution and I had used -S1 parameter. The case is fixed...
There is actually a major difference between v1.32 and v1.33. The latter does not...
Hi A. Normal, This trouble is new. In v1.32 was dgen -P -H 50 -G 320x240 game_j video:...
Wrong resolution
Hi Sunjoin, First off, has it ever worked? If you're using v1.33, is this problem...
Wrong resolution
DGen/SDL 1.33
DGen/SDL 1.33
I've found that most of the time, double buffering causes the screen to blink when...
Framebuffer : screen blinks (armhf mali)
Can't read down and left from Joystick0 Hat0
D-Pad on Xbox 360 Controller not read correctly
Features included in the 1.33 release, closing ticket.
Patches for VGM music dumping support and basic Sega Pico support
multi key commands for quitting out of game
Almost one year later, 1.33 is finally out and includes that feature. Closing ti...
sdl: execute bind_* commands only once
Support key/joystick button combinations bindings
sdl: do not ignore events in pd_graphics_init()
sdl: allow breaking into the debugger when stopped
pbm2df: open files in text mode
Add standard bindings for Pico pen
sdl: implement mouse input support
sdl: reindent pd_handle_events()
sdl: add coordinate fields to control structure
sdl: use input coordinates to control Pico pen ...
sdl: merge stop_events() into pd_handle_events()
rc: replace boolean with enum to identify bindi...
sdl: fix sound (re)initialization
Update ChangeLog for v1.33
sdl: retry without OpenGL when SDL_SetVideoMode...
Update .gitignore
Fix minor bugs related to Pico initialization
sdl: stop emulation during calibration
sdl: handle calibration steps when emulation is...
rc: add lower bound to int_soundrate
sdl: do not grab mouse while debugging
sdl: add workarounds for fbcon
sdl: show mouse pointer only during motion
sdl: rename stop_events_msg() to pd_message_cur...
md: take ROM_BYTESWAP into account when patchin...
Disable save/restore when no ROM is loaded.
mdfr: fix unlikely compilation warning
debug: fix Z80 endianness issues
dz80: fix possibly uninitialized variable warning
system: do not use deprecated libarchive API
cz80: fix interrupt mode 0
Fix CPU dump/restore routines and CPU switching
musa: fix minor compilation warnings (Clang)
md: reset console before loading a save state
mdfr: fix DrZ80 registers dump & restore
md: do not byteswap ROM when only Musashi is co...
dz80: import dZ80 2.0
dz80: implement memory read callback handler
Fix various compilation warnings (Clang)
mz80: replace malloc() calls with statics
rc: fix index past array size compilation warning
sdl: adapt CTV filters to the new API
sdl: remove old rescale_*() functions
sdl: ignore "between" joystick axis position