Activity for DGen

  • Yuluo Yuluo created ticket #28

    Build failed. Outdated config.guess and config.sub file in source.

  • Lissa Lissa created merge request #3

    Fix disassembly of effective address in Musashi when a byte immediate is specified

  • noa body noa body modified a comment on discussion Open Discussion

    Sorry to necro-thread but this was the question I had too and there is a solution in MSYS2. sscanf The most direct method is to override the makefile variable while building pbm2df itself, then make the remainder as usual: test -f autogen.sh && ./autogen.sh || autoreconf -vif mkdir build && cd build ../configure --enable-debugger --enable-debug-vdp --enable-pico --enable-vgmdump --with-musa --with-mz80 --with-cz80 --with-dz80 --prefix=$PWD make -C sdl CFLAGS_FOR_BUILD="-D__USE_MINGW_ANSI_STDIO=1"...

  • noa body noa body modified a comment on discussion Open Discussion

    Sorry to necro-thread but this was the question I had too and there is a solution in MSYS2. sscanf The most direct method is to override the makefile variable while building pbm2df itself, then make the remainder as usual: make -C sdl CFLAGS_FOR_BUILD="-D__USE_MINGW_ANSI_STDIO=1" pbm2df.exe -j4 diff --git a/configure.ac b/configure.ac index df34819..3a8c234 100644 --- a/configure.ac +++ b/configure.ac @@ -13,7 +13,7 @@ dnl We'll need machine type later. AC_CANONICAL_SYSTEM dnl Initialize Automake....

  • noa body noa body posted a comment on discussion Open Discussion

    Sorry to necro-thread but this was the question I had too and there is a solution in MSYS2. sscanf diff --git a/configure.ac b/configure.ac index df34819..3a8c234 100644 --- a/configure.ac +++ b/configure.ac @@ -13,7 +13,7 @@ dnl We'll need machine type later. AC_CANONICAL_SYSTEM dnl Initialize Automake. -AM_INIT_AUTOMAKE([silent-rules]) +AM_INIT_AUTOMAKE([silent-rules subdir-objects]) AM_SILENT_RULES([yes]) AM_PROG_AS diff --git a/sdl/pbm2df.c b/sdl/pbm2df.c index eb94390..b9dc3a9 100644 --- a/sdl/pbm2df.c...

  • CMC Games CMC Games posted a comment on ticket #4

    Oh, sorry, already anwered here: https://sourceforge.net/p/dgen/discussion/821716/thread/f1f2107e/?limit=25#ab03 I didn't see it. Thanks anyway.

  • CMC Games CMC Games created ticket #4

    DGen distribution

  • David Ashley David Ashley created merge request #2

    Partial fix for Bubba N Stix game

  • curaga curaga created ticket #27

    DMA happens instantaneously

  • curaga curaga created ticket #26

    24x24 sprites flipped horizontally display wrong

  • curaga curaga created ticket #5

    Add recording support

  • ichigo-0 ichigo-0 created ticket #25

    Some keys do not work properly on some platforms

  • ichigo-0 ichigo-0 created ticket #24

    Setting bool_swab in the configuration file is ineffective

  • A. Normal A. Normal posted a comment on discussion Open Discussion

    Hi, While I don't personally mind about this, DGen's licensing is inconsistent because...

  • CMC Games CMC Games posted a comment on discussion Open Discussion

    Hello, I'm developing a new game for the Sega Genesis. Can I bundle DGen with my...

  • Ashfaqur Rahman Ashfaqur Rahman posted a comment on discussion Help

    After reading README I noticed it requires SDL >= 1.2 to compile. I checked in my...

  • A. Normal A. Normal posted a comment on discussion Help

    Hi, To compile DGen/SDL, you also need SDL 1.2 development files (package probably...

  • Ashfaqur Rahman Ashfaqur Rahman posted a comment on discussion Help

    I am trying to compile dgen-sdl-1.33 on Ubuntu 14.04. But its giving "SDL version...

  • A. Normal A. Normal modified ticket #22

    Wrong resolution

  • A. Normal A. Normal posted a comment on ticket #22

    I'm closing this ticket since I don't know what else to do about it. The configuration...

  • A. Normal A. Normal modified ticket #23

    Gain ground freezes after loading from save state.

  • A. Normal A. Normal posted a comment on ticket #23

    Just pushed a commit that solves this issue. Only Musashi was affected when loading...

  • A. Normal A. Normal committed [a6f61a]

    musa: fix M68K_REG_SR handling in m68k_set_reg()

  • A. Normal A. Normal posted a comment on ticket #23

    Problem confirmed.

  • A. Normal A. Normal modified ticket #23

    Gain ground freezes after loading from save state.

  • A. Normal A. Normal committed [5d6a01]

    Update BUGS

  • A. Normal A. Normal committed [b20a4b]

    sdl: do not get out of fullscreen mode when sto...

  • Edd Barrett Edd Barrett created ticket #23

    Gain ground freezes after loading from save state.

  • Sunjoin Sunjoin modified a comment on ticket #22

    It's a pity that I can't use the software scaler in the soft mode or give to the...

  • Sunjoin Sunjoin posted a comment on ticket #22

    It's a pity that I can't use the software scaler in the soft mode. I have a small...

  • A. Normal A. Normal posted a comment on ticket #22

    OK, definitely better. The difference in texture height is explained by the different...

  • Sunjoin Sunjoin posted a comment on ticket #22

    Yes, that was using -S1 -G 848x480 in both cases. You are right. I've replaced the...

  • A. Normal A. Normal posted a comment on ticket #22

    Thanks for testing, I didn't realize you were the person who submitted bug #17 and...

  • Sunjoin Sunjoin posted a comment on ticket #22

    Yes it is. I've tried to reconfigure the program with your flags. bool_opengl = false...

  • A. Normal A. Normal posted a comment on ticket #22

    OK, so you are using -S1 because -S2 is too slow? That may explain why it's slow...

  • Sunjoin Sunjoin modified a comment on ticket #22

    Well... I set the native resolution and I had used -S1 parameter. Thank you. dgen...

  • Sunjoin Sunjoin posted a comment on ticket #22

    Well... I set the native resolution and I had used -S1 parameter. The case is fixed...

  • A. Normal A. Normal posted a comment on ticket #22

    There is actually a major difference between v1.32 and v1.33. The latter does not...

  • Sunjoin Sunjoin posted a comment on ticket #22

    Hi A. Normal, This trouble is new. In v1.32 was dgen -P -H 50 -G 320x240 game_j video:...

  • A. Normal A. Normal modified ticket #22

    Wrong resolution

  • A. Normal A. Normal posted a comment on ticket #22

    Hi Sunjoin, First off, has it ever worked? If you're using v1.33, is this problem...

  • Sunjoin Sunjoin created ticket #22

    Wrong resolution

  • A. Normal A. Normal modified a blog post

    DGen/SDL 1.33

  • A. Normal A. Normal created a blog post

    DGen/SDL 1.33

  • A. Normal A. Normal posted a comment on ticket #11

    I've found that most of the time, double buffering causes the screen to blink when...

  • A. Normal A. Normal modified ticket #11

    Framebuffer : screen blinks (armhf mali)

  • A. Normal A. Normal modified ticket #18

    Can't read down and left from Joystick0 Hat0

  • A. Normal A. Normal modified ticket #19

    D-Pad on Xbox 360 Controller not read correctly

  • A. Normal A. Normal posted a comment on ticket #4

    Features included in the 1.33 release, closing ticket.

  • A. Normal A. Normal modified ticket #4

    Patches for VGM music dumping support and basic Sega Pico support

  • A. Normal A. Normal modified ticket #5

    multi key commands for quitting out of game

  • A. Normal A. Normal posted a comment on ticket #5

    Almost one year later, 1.33 is finally out and includes that feature. Closing ti...

  • DGen DGen released /dgen/1.33/README

  • DGen DGen released /dgen/1.33/dgen-sdl-1.33-w64-x86_64.zip

  • DGen DGen released /dgen/1.33/dgen-sdl-1.33-w32-x86+SSE2.zip

  • DGen DGen released /dgen/1.33/dgen-sdl-1.33.tar.gz

  • A. Normal A. Normal committed [e78b98]

    sdl: execute bind_* commands only once

  • A. Normal A. Normal committed [a23ec6]

    Support key/joystick button combinations bindings

  • A. Normal A. Normal committed [ed599b]

    sdl: do not ignore events in pd_graphics_init()

  • A. Normal A. Normal committed [06c9b1]

    sdl: allow breaking into the debugger when stopped

  • A. Normal A. Normal committed [b9f819]

    pbm2df: open files in text mode

  • A. Normal A. Normal committed [b46f21]

    Add standard bindings for Pico pen

  • A. Normal A. Normal committed [0815d9]

    sdl: implement mouse input support

  • A. Normal A. Normal committed [4b9e12]

    sdl: reindent pd_handle_events()

  • A. Normal A. Normal committed [0d6fb4]

    sdl: add coordinate fields to control structure

  • A. Normal A. Normal committed [d5159a]

    sdl: use input coordinates to control Pico pen ...

  • A. Normal A. Normal committed [ebf8de]

    sdl: merge stop_events() into pd_handle_events()

  • A. Normal A. Normal committed [e1a1a3]

    rc: replace boolean with enum to identify bindi...

  • A. Normal A. Normal committed [df607d]

    sdl: fix sound (re)initialization

  • A. Normal A. Normal committed [1c196e]

    Update ChangeLog for v1.33

  • A. Normal A. Normal committed [4a978b]

    sdl: retry without OpenGL when SDL_SetVideoMode...

  • A. Normal A. Normal committed [9e1c81]

    Update .gitignore

  • A. Normal A. Normal committed [b895bd]

    Fix minor bugs related to Pico initialization

  • A. Normal A. Normal committed [84523e]

    sdl: stop emulation during calibration

  • A. Normal A. Normal committed [089b2c]

    sdl: handle calibration steps when emulation is...

  • A. Normal A. Normal committed [fda485]

    rc: add lower bound to int_soundrate

  • A. Normal A. Normal committed [530a29]

    sdl: do not grab mouse while debugging

  • A. Normal A. Normal committed [e2076c]

    sdl: add workarounds for fbcon

  • A. Normal A. Normal committed [6e8cdb]

    sdl: show mouse pointer only during motion

  • A. Normal A. Normal committed [23d82b]

    sdl: rename stop_events_msg() to pd_message_cur...

  • A. Normal A. Normal committed [48278c]

    md: take ROM_BYTESWAP into account when patchin...

  • A. Normal A. Normal committed [d09a85]

    Disable save/restore when no ROM is loaded.

  • A. Normal A. Normal committed [13a13e]

    mdfr: fix unlikely compilation warning

  • A. Normal A. Normal committed [bcc4a7]

    debug: fix Z80 endianness issues

  • A. Normal A. Normal committed [c41893]

    dz80: fix possibly uninitialized variable warning

  • A. Normal A. Normal committed [2b87a1]

    system: do not use deprecated libarchive API

  • A. Normal A. Normal committed [189363]

    cz80: fix interrupt mode 0

  • A. Normal A. Normal committed [b290c8]

    Fix CPU dump/restore routines and CPU switching

  • A. Normal A. Normal committed [2bde36]

    musa: fix minor compilation warnings (Clang)

  • A. Normal A. Normal committed [a71e61]

    md: reset console before loading a save state

  • A. Normal A. Normal committed [25a339]

    mdfr: fix DrZ80 registers dump & restore

  • A. Normal A. Normal committed [f48d80]

    md: do not byteswap ROM when only Musashi is co...

  • A. Normal A. Normal committed [6edc13]

    dz80: import dZ80 2.0

  • A. Normal A. Normal committed [1f8af3]

    dz80: implement memory read callback handler

  • A. Normal A. Normal committed [a5390d]

    Fix various compilation warnings (Clang)

  • A. Normal A. Normal committed [3a01c7]

    mz80: replace malloc() calls with statics

  • A. Normal A. Normal committed [380b55]

    rc: fix index past array size compilation warning

  • A. Normal A. Normal committed [f3846a]

    sdl: adapt CTV filters to the new API

  • A. Normal A. Normal committed [b79ea2]

    sdl: remove old rescale_*() functions

  • A. Normal A. Normal committed [ccd3c3]

    sdl: ignore "between" joystick axis position

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