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From: Christiaan S. <ck...@ia...> - 2001-11-09 22:16:47
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try the source found here for an opengl screensaver skeleton... I ha= vent gotten it to work right yet http://www.ite.mh.se/~danli97/opengl/minimal.zip -----Original Message----- =46rom: Gregor Peter <pe...@in...> To: Stein Nyg=E5rd <ste...@ge...> Cc: DevCpp <dev...@li...> Date: Wednesday, November 07, 2001 7:27 AM Subject: Re: [Dev-C++] Screensaver! Some time ago you asked this but I couldn't see if you got an answer = already PlaySound is a little tricky I had the same problem once include <mmsystem.h> and tell your compiler/linker to use libwinmm.a from DevC++ Lib-Directory ( ...\DevC++\Lib\libwinmm.a ) The linkeroption -lwinmm should do it Good luck :-) Gregor (pe...@in...) ----- snip ----- Stein Nyg=E5rd wrote: > Please... can someone tell me how to make my opengl-apps work as a > screensaver. Like, I would like them to be named stuff like somethi= n.scr > and so that one could choose them in the windows screensaver settin= gs. I > really would aprreciate some help on this. > > Oh, and I also have another problem... where is PlaySound(); define= d? > > > > Thanks alot, Stein > _______________________________________________ Dev-cpp-users mailing list Dev...@li... https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |