try the source found here for an opengl screensaver skeleton... I ha=
vent
gotten it to work right yet
http://www.ite.mh.se/~danli97/opengl/minimal.zip
-----Original Message-----
=46rom: Gregor Peter <pe...@in...>
To: Stein Nyg=E5rd <ste...@ge...>
Cc: DevCpp <dev...@li...>
Date: Wednesday, November 07, 2001 7:27 AM
Subject: Re: [Dev-C++] Screensaver!
Some time ago you asked this but I couldn't see if you got an answer =
already
PlaySound is a little tricky I had the same problem once
include <mmsystem.h>
and tell your compiler/linker to use libwinmm.a from DevC++
Lib-Directory ( ...\DevC++\Lib\libwinmm.a )
The linkeroption -lwinmm should do it
Good luck :-)
Gregor
(pe...@in...)
----- snip -----
Stein Nyg=E5rd wrote:
> Please... can someone tell me how to make my opengl-apps work as a
> screensaver. Like, I would like them to be named stuff like somethi=
n.scr
> and so that one could choose them in the windows screensaver settin=
gs. I
> really would aprreciate some help on this.
>
> Oh, and I also have another problem... where is PlaySound(); define=
d?
>
>
>
> Thanks alot, Stein
>
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