Re: [Dev-C++] Neoengine devpak and tutorials
Open Source C & C++ IDE for Windows
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From: <or...@vp...> - 2004-01-30 22:21:34
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Alessandro Bugatti wrote: > Errors happens for example in the second tutorial RenderPolygon (but no= t in > others like Shadows or Particles). > I use neoengine 0.7.0 , gcc version 3.2 and the build log is the follow= ing Well that's strange. Could you post <Dev-C++>/include/neoengine/base.h=20 so I can take a look at it. That can be the only source of the problem,=20 but with the 0.7.0 devpak it shouldn't be. > P.S. > I'm a Italian teacher and I'd like to learn about game programming. > Actually I use C/C++ to teach in my class and I think could be interest= ing > use game programming to show a very interesting branch of computer > programming. > Can you suggest some reference books about game programming? > Thanks a lot. Well, I haven't read any myself, so I don't really know which one is=20 good and which one isn't. You might visit http://www.fly3d.com.br as=20 they have a book (3D games) which also includes their 3D engine. It is=20 commercial though, and I'm also sure it won't build with Dev-C++, just MS= VC. You might want to join the forums on http://neoengine.sf.net and post a=20 topic to the "Lounge" forum asking for a good book. I'm sure the people=20 there know some good ones. -- Greetings, Bal=E1zs |