Alessandro Bugatti wrote:
> Errors happens for example in the second tutorial RenderPolygon (but no=
t in
> others like Shadows or Particles).
> I use neoengine 0.7.0 , gcc version 3.2 and the build log is the follow=
ing
Well that's strange. Could you post <Dev-C++>/include/neoengine/base.h=20
so I can take a look at it. That can be the only source of the problem,=20
but with the 0.7.0 devpak it shouldn't be.
> P.S.
> I'm a Italian teacher and I'd like to learn about game programming.
> Actually I use C/C++ to teach in my class and I think could be interest=
ing
> use game programming to show a very interesting branch of computer
> programming.
> Can you suggest some reference books about game programming?
> Thanks a lot.
Well, I haven't read any myself, so I don't really know which one is=20
good and which one isn't. You might visit http://www.fly3d.com.br as=20
they have a book (3D games) which also includes their 3D engine. It is=20
commercial though, and I'm also sure it won't build with Dev-C++, just MS=
VC.
You might want to join the forums on http://neoengine.sf.net and post a=20
topic to the "Lounge" forum asking for a good book. I'm sure the people=20
there know some good ones.
--
Greetings,
Bal=E1zs
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