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From: Abhijit S. <mu...@gm...> - 2003-08-01 20:46:58
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Hello! > gluPerspective(45.0f,(GLfloat)(App.Window.Width / > App.Window.Height),0.1f,100.0f); Here's a shot... try this: gluPerspective(45.0f, (GLfloat)App.Window.Width / App.Window.Height, 0.1f, 100.0f); Note the missing braces. This has probably to do with the order of type-casting. -- Abhijit Shylanath Homepage: http://mudeth.tripod.com/ |