Easiest is to get the source of the libraries, and built yourself. Then
you can use whatever compiler you like.
For example, I always build my own wxWidgets libraries complete with tiff,
jpeg, ... support.
/Per W
On Fri, 25 Mar 2005, kalb wrote:
> I'm working on a project of a slide show viewer system. It consists on two
> applications, the slide show viewer, and the slide show organizer.
>
> The first one is based on SDL 1.2.6 and SGE 030809 libraries found on
> devpaks.org. I had to choose this version of libraries because the available
> SDL_image and SDL_mixer needs this version of SDL. To be able to compile
> against these libraries I needed to downgrade the GCC compiler from 3.4.2 to
> 3.3.1 (don't ask me why, but SDL seems to be compatible only with 3.3.1).
>
> The second one is based on wxWidgets. I tried several versions of them, the
> only one that seems to be consistent with GCC 3.3.1 is the 2.4.2, but they
> apparently seems to depend on an older jpeg library that the one needed by
> the SDL (6.3-b). The result is that if I set up the correct devpacks set for
> SDL compiling, it's not good for compiling wxWindows and vice-versa.
>
> The question is: is there a way to let different versions of the same library
> to live in the same compiling environment? Or is there a way to let several
> separate compiling environments live on the same Dev-Cpp installation?
>
> (btw I tried to install libjpeg 6.3-b and rename lib/libjpeg.a to
> lib/libjpeg63-b.a before installing Imagelib needed by wxWindows, but
> following this line I should rename also the conflicting headers, loosing
> portability).
>
> A great thank to devpackers for their great work, just a pray: could you write
> in the package notes the exact version of the stuff (libraries, compiler
> ecc.) needed for your package?
>
> Thanks.
>
> Alberto Capuzzo
|