[Dev-C++] Multiple programming environments
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From: kalb <ka...@em...> - 2005-03-25 10:01:12
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I'm working on a project of a slide show viewer system. It consists on two applications, the slide show viewer, and the slide show organizer. The first one is based on SDL 1.2.6 and SGE 030809 libraries found on devpaks.org. I had to choose this version of libraries because the available SDL_image and SDL_mixer needs this version of SDL. To be able to compile against these libraries I needed to downgrade the GCC compiler from 3.4.2 to 3.3.1 (don't ask me why, but SDL seems to be compatible only with 3.3.1). The second one is based on wxWidgets. I tried several versions of them, the only one that seems to be consistent with GCC 3.3.1 is the 2.4.2, but they apparently seems to depend on an older jpeg library that the one needed by the SDL (6.3-b). The result is that if I set up the correct devpacks set for SDL compiling, it's not good for compiling wxWindows and vice-versa. The question is: is there a way to let different versions of the same library to live in the same compiling environment? Or is there a way to let several separate compiling environments live on the same Dev-Cpp installation? (btw I tried to install libjpeg 6.3-b and rename lib/libjpeg.a to lib/libjpeg63-b.a before installing Imagelib needed by wxWindows, but following this line I should rename also the conflicting headers, loosing portability). A great thank to devpackers for their great work, just a pray: could you write in the package notes the exact version of the stuff (libraries, compiler ecc.) needed for your package? Thanks. Alberto Capuzzo -- Email.it, the professional e-mail, gratis per te: http://www.email.it/f Sponsor: Vuoi dimagrire oppure aumentare la massa muscolare o donare tonicità alla tua pelle? Qualunque sia il tuo obiettivo Oliviero.it ti propone dei pacchetti integratori personalizzati. * Clicca qui: http://adv.email.it/cgi-bin/foclick.cgi?mid=2847&d=25-3 |