Menu

#1020 r3511 regression - G.I. Joe fade-in/fade-out

None
closed-fixed
nobody
None
5
2013-10-03
2010-04-10
Pokefan 999
No

using G.I. Joe, the game is quite unresponsive to clicking A/Start button starting from Joe1.jpg and Joe2.jpg and the fade-in/fade-out of sprite/image/frame is slow compared to reverting out r3508 from r3511.

Discussion

  • Pokefan 999

    Pokefan 999 - 2010-04-10
     
  • Pokefan 999

    Pokefan 999 - 2010-04-10
     
  • Pokefan 999

    Pokefan 999 - 2010-04-13
    • status: open --> closed-out-of-date
     
  • Pokefan 999

    Pokefan 999 - 2010-04-24

    The slow fade-in/fade-out of sprite/image within a frame is causing slowdown in image display as well as input responsiveness.
    It seems to be caused mostly by changes in thumb_instructions.cpp & cp15.cpp because it works very fast & responsive when these are reverted out from latest svn.
    Probably other games will be affected as well.

     
  • Pokefan 999

    Pokefan 999 - 2010-04-24
    • summary: r3511 regression --> r3511 regression - G.I. Joe fade-in/fade-out
    • status: closed-out-of-date --> open
     
  • Pokefan 999

    Pokefan 999 - 2010-04-24

    tested r3585 - fixed.
    old savestate broken - probably by a different svn.

     
  • Pokefan 999

    Pokefan 999 - 2010-04-24
    • status: open --> closed-fixed
     

Anonymous
Anonymous

Add attachments
Cancel





MongoDB Logo MongoDB