In Cubosphere, it is possible to jump against a wall. But what happens if this wall has spikes? Well, the answer is: "Nothing!". Although the ball obviously has to touch the spikes in order to jump against the wall it does not get destroyed. Of course I would expect a destroyed ball instead.
This is demonstrated in an example level I uploaded here. Just jump against the spiky walls.
Seen in version 0.21a.
Cubosphere level which demonstrates the "undeadly spikes" bug
Hi and thanks for reporting.
It is actually not so much programming work to get it fixed. I will contact the designer team and ask if we should implement it. I do not know if we can implement it directly since there could be a level where you have to do exactly this type of jump against the spikes to complete the level.
As there are more than 300 levels, it will take a while to check it.
I can confirm that all main levels (0.2a) from episode 1, level 1 to episode 7, level 10 are clear, there is no such jump required. I hope this reduces the work a bit. :)
PS: In the bugreport I meant of course "version 0.2a", not "version 0.21a". Silly me.
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