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#978 Physics' enable/disable rotation on runtime doesn't work

open
Davo
Behavior (106)
5
2009-08-03
2009-07-27
No

Disabling physics rotation on runtime seems to just set all velocities to 0 for the current frame. Afterwards, the object can still rotate freely.
Enabling exhibits a similar problem.

Discussion

  • Jorge Fuente-Alba

    shift to "jump", space to disable rotation

     
  • Ashley

    Ashley - 2009-08-03
    • assigned_to: nobody --> davidclark
     
  • Sean

    Sean - 2009-11-22

    It's a UI bug in the editor.
    To disable rotation you want it to say, "set rotations disabled no"

     

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